Games - Friday, January 2, 2009
Mobile Soc Gaming's SocialBomb Does 1st Round

NYC's SocialBomb has raised $240K of a $350K round. The startup creates mobile games that leverage users' participation in social networks, drawing connections between those systems and their real-life relationships. Its proximity based games are built for the iPhone & Blackberry among other platforms. They plan to launch the first game in the Fall.
As you can see from the video, their launch game called SocialBomb uses wireless devices to give points to people who spend time with other good socializers and deducts points if you waste time with wall-flowers. This concept doesn't have much appeal to us but we understand its just a start.
SocialBomb is led by Managing Director Scott Varland who just wrapped up studies at NYU.
UPDATE: Scott Varland gets in touch to add: "While our first game is still under wraps, I wanted to reach out with a few corrections to your post. We are making mobile social games, however they are not closely related to our research at NYU involving physical devices. We are, however, very interested in using proximity and real world social dynamics in our games. The first app will beta in the next 60 days and is targeted at iPhone / Facebook users."
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